^ Atmosphere
^ Concept design
^ Character design
^ Scene level
^ Card set painting
^ Icon design
^ PBR flow
^ Engine setting
^ Quality models & materials
^ 3D characters & monsters
^ 3D scenes & props
^ Vehicles & hard surface object
^ Traditional hand-drawing
^ 3D to 2D-VRAY
^ Pre-rendering & real-time rendering
^ Skeleton rigging
^ 3D rigging
^ Swarm animation
^ Spine animation
^ Cut scenes & motion capture cleaning
^ Game production
^ Initial development
^ Virtual reality
^ Digital city
^ Business acumen

We can offer the whole process of service which from 2D original artwork 、3D models to engine levels and rigging/animation.

Integrating files and making levels directly in the engine. The final optimization and adjustment will be done according to customers’ requirements.

We will offer the best service with advanced technology and appropriate tactical experience.
Room a1-206, Shahu Tiandi, 192 Tinglan lane, Suzhou Industrial Park, Jiangsu Province +86(512) 67411171 18051210105 weijianan@nange-sz.com yanghui@nange-sz.com
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